Archives for


May 10, 2010

Viximo Launches Social Game Developer Survey

by Zeenat Rasheed  •   no comments


Dec 21, 2009

Holiday Virtual Goods Lessons From Starbucks

by Brian Balfour  •   5 comments


Nov 17, 2009

Viximo Adds Lady Gaga and Interscope Artists To A Growing Portfolio of Premium Virtual Goods

by Rich McGlynn  •   2 comments


Nov 13, 2009

Virtual Goods Market: Women and Virtual Goods; Electronic Arts & Playfish; Gambit debunks the issues surrounding “Scamville”

by Rich McGlynn  •   no comments


Oct 29, 2009

Viximo Unveils Additions to its Virtual Goods Solution and Announces Zorpia As A New Partner

by Rich McGlynn  •   1 comment


Oct 16, 2009

Virtual Goods Market: Behind the scenes of Cafe World; Virtual Goods Summit 2009; US reaches $1 billion in virtual goods revenue; Gambit breaks down the benefits of monetizing younger users

by Rich McGlynn  •   no comments


Sep 25, 2009

Virtual Goods Market: Freemium model increasingly mainstream; Dive into the data of Second Life; Weeworld sees continued growth; Age and ARPPU data from Gambit; Digitalization of Consumption

by Rich McGlynn  •   no comments


Sep 23, 2009

Fotolog Partners With Viximo For Premium Virtual Goods

by Brian Balfour  •   3 comments


Sep 4, 2009

Virtual Goods Market: Non-profits in Facebook’s gift store; Mobile payment providers galore!; Mature companies continue to increase revenue; Best practices from Gambit

by Rich McGlynn  •   no comments


Aug 28, 2009

Virtual Goods Market: Facebook Tests Mobile Payments; Farmville’s Rise to Power

by Rich McGlynn  •   no comments

Website Design by Upstate Interactive

Icons by Glyphish.